My name is Steve – I’m a seasoned game designer with a strong product & technical background. My focus is on creating engaging games with passionate teams for companies that want big results.
I’ve been in the games industry for over a decade and have developed multiple top-grossing AAA games for big IPs (Angry Birds, Trolls) that are beloved by players around the world with over +100M downloads worldwide.
Having worked with international companies (NBC Universal, DreamWorks, Rovio) I also helped bootstrap gaming startups (Flaregames, TreasureHunt) in the early stages of seeding. I’ve managed and built successful design teams from the ground up and have extensive directorial experience in leading game teams of up to 40 people.
My holistic understanding of game development uniquely positions me to elevate game projects to the next level – being an expert in game design and free-to-play (f2p) mechanics, I know my way around product management, programming and various other disciplines. I speak the language of both stakeholders and game teams and excel at translating business goals into a unified game vision which ultimately results in delightful games that engage – paired with excellent KPIs.
I’ve started a passion-project of mine, GameDevGems.com. It’s a website and YouTube channel that aims to help game developers to get better at making games through gamedev videos, concepts, tutorials, techniques and more.
Below you can find a few of the games I’ve worked on in my professional career.